Workspace: Entity hierarchy editor
Task description
The Entity hierarchy editor enables the user to define a hierarchy of entities with child-parent relations
between them. Entities are the physical objects or abstract concepts that play a role within the system.
Task context
The Entity hierarchy editor is located in the Build tasks workspace and can be accessed from there. Entities can
be used in model fragments and scenarios and Quantities and Attributes can be attached to them. Build tasks | Scenario editor | Model Fragment editor
Tasks in this workspace
In this workspace Entities can be added to the hierarchy, they can be edited and deleted from the hierarchy and several changes to the layout of the hierarchy can be made.
Add:
Entity
Delete:
Entity
Edit:
Entity
Change view:
Collapse | Expand
Layout:
Horizontal | List | Vertical
Save:
Diagram to EPS file
- Menu options
-
Edit: Save diagram to EPS file | Add entity definition | Edit entity definition | Delete entity definition
View: Layout horizontal | Layout vertical | Layout as list | Change view collapse | Change view expand
- Additional features
- Naming ingredients | Tooltips | Action buttons
- Definitions involved ingredients
- Attribute | Entity | Model | Model fragment | Quantity | Scenario
- Icons
- Icons related to this task
- Related tasks
- Other tasks for this ingredient :
Add entity | Edit entity | Delete entity
- Similar tasks for other ingredients :
Edit agent hierarchy | Edit assumption hierarchy | Edit configuration definitions | Edit quantity definitions | Edit quantity spaces definitions | Edit 'About this model and Sketch' | Edit attribute definitions | Edit scenarios definitions | Edit model fragments definitions
Example
The example population model features multiple Entities, descending from two main classes, 'Biological entity' and 'Set of entities'.
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